Landmark third-person shooters set staples: cover systems, over-the-shoulder camera and bullet time. They broadened the genre, merging horror, platforming, cinematic story, open worlds and RPG ...
Lucas is a writer and narrative designer from Argentina with over 15 years of experience writing for games and news. He keeps a watchful eye at the gaming world and loves to write about the hottest ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results