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  1. GDevelop Forum - Help and discussions about GDevelop and …

    Community forum of GDevelop, the open-source, cross-platform game creator designed to be used by everyone.

  2. Beginners Guide To GDevelop! How to make a complete game …

    Mar 2, 2024 · Hello everyone! I´v been chatting with a couple people about starting to make games and they all have one thing in common, they never really know where to start. So iv …

  3. Save / Load your game (Quick + In Depth Tutorial works on all …

    Oct 23, 2024 · Link to project file if you care to study it Quick Tutorial For saving/loading variables Saving This is for users who already did some stuff in gdevelop Event Action from above event …

  4. Latest topics - GDevelop Forum

    1 day ago · Community forum of GDevelop, the open-source, cross-platform game creator designed to be used by everyone.

  5. Latest Foro español (Spanish Forums) topics - GDevelop Forum

    Oct 8, 2025 · Bienvenidos a la nueva sección en español del foro de GDevelop!

  6. I love GDevelop, but this is why I cannot bring myself to use the ...

    Jan 16, 2023 · TLDR: Middle-aged dude with a busy schedule who just wants to make games loves GDevelop, but unfortunately prefers Construct 3 for the pretty objective reasons bulleted …

  7. [Solved] Is Gdevelop really free?

    Apr 26, 2021 · 1.- Is Gdevelop really completely free? Yes, the paid subscription only affects the online build service, which let you export your game via the GDevelop servers without needing …

  8. Latest How do I...? topics - GDevelop Forum

    Jun 17, 2025 · Ask questions to get help using GDevelop and about game development in general.

  9. Latest Forum français (French Forums) topics - GDevelop Forum

    Mar 3, 2025 · Discussions générales Annonces générales, discussions et feedbacks sur GDevelop. Rapport de bugs pour GDevelop Si vous rencontrez un problème ou un bug avec …

  10. Como utilizar Pathfinding para un objeto que sigue al jugador, …

    Apr 14, 2025 · Para poder entender mejor el problema lo voy a explicar asi: El Objeto A Tiene el comportamiento Pathfinding El Objeto B (Tiles map) tiene el comportamiento …